Open Forum: Doing a Learn

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Hello Everyone, welcome to today’s Open Forum I am doing a learn this week. For the first time in 6 months I am physically going back to work. What’s the occasion you may ask? CERTFICIATION TRAINING! What Certification you Ask? The HDI Support Center Analyst (HDI-SCA). Its supposed to be kind of a catch all … Read more

DnD Blip

OK! We are tentatively starting the first session on Wednesday, April 14th at 7:30 PM Eastern. Drop in if you feel like it! I would like to try this on Guilded. Click Here Link to original post

TAY2: Open Forum – Surprised?

What’s up everyone? I hope you all had a swell weekend, and for those of you celebrating, I hope you had a fantastic Easter! I’m sure you are not surprised, but it’s Monday again and you know what that means – it’s Open Forum time! On today’s forum, let’s talk a little bit about surprises. … Read more

DnD on the Discord

I am planning on running several (depending on interest) one shot adventures. These will be extremely random and silly (d10000 wild magic table) and probably end with everyone dead at the end of session two or three. Sessions will hopefully last between one and a half and two hours. Everyone will start as a first … Read more

GuJian 3 – Nyren’s First Impressions

I am a lover of singleplayer RPG’s, especially of the Japanese variety. I fall in love with their stories, their characters, their worlds, their soundtracks, everything. So a few weeks ago I had a thought: What about non-Japanese Asian RPG’s? And so that led me to find and purchase some on Steam that had English … Read more

Nyren’s Games of the Decade (2010 – 2019)

Hello everyone! It’s been a while. Something like give or take five to six months? After the original TAY was shutdown I searched for new places to write about what was on my mind, both gaming and anime related, but I never really found anywhere that I thought was as good, and while I am … Read more

Camille Rand Reviews the Balan Wonderworld Demo

Balan Wonderworld looks to be a bizarre, dreamy platformer that hearkens back to the early 3D era of platforming, with many of the same strengths and flaws as its predecessors. Made by the co-creator of Sonic the Hedgehog and NiGHTS, it serves as a spiritual successor to the latter. With comparisons to one of the … Read more

Mega Update #16

The script is done!…and I’m 3k words short. It turns out I wrangled Koni’s script a little too much and it’s making part of the route a little light. The good news is 3k words is only about 2-3 scenes, but as that is ONLY 2-3 scenes, it can actually be a little tricky to figure out where to stick them. I think I need a bit of a break, come back in and see where the story needs the most fleshing out.

I don’t know yet if I’m going to back burner Kaiju Crush for a few days or if I might just jump into the art part and start doing the cut scenes. I could also start doing some coding, but with those missing scenes going back in and trying to edit it in might prove more of a headache then just putting all that stuff off for the moment.

But this is still something to celebrate as the finish line for Kaiju Crush is much, MUCH more tangible now. Cut scenes, manual, menu art, website and trailer. That’s a much more manageable way of looking at it compared to how daunting and theoretical this project was at the beginning of all this.

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